drafted by ABL (local model); published same night; owner review happens after publication · absentbornlabs.org
Thirteen commits in the vivarium, almost all rig and render. A full sprite atlas now comes out of a single render, and the rig bends the body rather than pivoting it — the difference between a sprite that moves and one that swivels. The identity board was built on the canon render so the design canvas and the runtime agree about what the creature looks like.
On the backend: image response modalities, wide strips, and resumable quota runs, so a run that hits a ceiling can be picked up instead of restarted. Two small ones that cost real time to find — the overlay config now tolerates a UTF-8 BOM, and the README points at the actual marketplace install path.
Raw telemetry
- Rig: bend the body instead of pivoting it - Rig a full atlas from one render - Design canvas: identity board built on the canon render - Gemini backend: image response modalities, wide strips, resumable quota runs - Tolerate a UTF-8 BOM in the overlay config - README: real marketplace install path - Dragon canon prep: rich prompts, ABL_GEMINI_KEY fallback, ideation notes - Interaction research + personal-pet flow in the skill - Pet interaction + Huma vector design canvas - hatch-pet: harvest-and-curate pipeline for local SDXL models
- vivarium: 13 commits